Yesterday I ran a character generation session for Squadron UK, which uses “frames” as actions, in homage to its comic book roots. A nice touch and apposite for thinking about how games systems “frame” things in a way appropriate to their genres.
Where a librarian learned to teach
Yesterday I ran a character generation session for Squadron UK, which uses “frames” as actions, in homage to its comic book roots. A nice touch and apposite for thinking about how games systems “frame” things in a way appropriate to their genres.